Lead Technical Artist
Develop/Update artwork and animation for video-based gaming projects. Focus on Content implementation pipeline. Ensure relevant processes in regards to asset management, file organisation, output configuration are clearly and correctly executed. Schedule and manage time efficiently – work with agile development leaders to plan work. Deliver assets on time to specification with a thorough and complete attention to detail. Responsible for having peer reviews to check work for accuracy and quality. Various other duties include: Game Documentation as per business need. Collaborate with multi-disciplined teams to achieve the highest quality games possible. Follow guidelines set by Mojo Studio management to manage / develop art assets to support business. Bring in ideas/innovations to improve the overall process in terms of tools and processes.
- Develop/Update artwork and animation for video-based gaming projects
- Focus on Content implementation pipeline
- Ensure relevant processes in regards to asset management, file organisation, output configuration are clearly and correctly executed
- Schedule and manage time efficiently – work with agile development leaders to plan work
- Deliver assets on time to specification with a thorough and complete attention to detail
- Responsible for having peer reviews to check work for accuracy and quality
- Game Documentation as per business need
- Collaborate with multi-disciplined teams to achieve the highest quality games possible
- Follow guidelines set by Mojo Studio management to manage / develop art assets to support business
- Bring in ideas/innovations to improve the overall process in terms of tools and processes.
- Bachelor’s degree/BFA/MFA or equivalent work experience of 5-8 years in relevant field. (required)
- Experience in 2D/3D gaming, 2D/3D game designing (required)
- Must have strong experience in Adobe products (After Effects and Photoshop) (required)
- Ability to sketch or draw (digital or traditional) concepts and ideas, storyboarding is good to have (nice-to-have)
- Good knowledge of any scripting language to automate Artist tools (required)
- Must have good verbal and written communication skills to effectively interact with global stakeholders (required)
- Experience in using Assets control systems (like Perforce) (required)
- Experience with Unity will be a plus. (preferred)
- A good eye for attention to detail and be willing to follow technical/compliance specifications. (required)
- Robust benefits package
- Global career opportunities
