Tehniskais spēļu mākslinieks(-ce) / Technical Game Artist
Description
We are looking for a talented and proactive Technical Game Artist to join our team. In this role, you will act as a key link between art, design, and development teams, ensuring both creative and technically high-quality results.
Responsibilities
- Provide technical support to the design team, assisting with complex technical tasks and working with software and tools, including game code/Blueprints
- Provide hands-on support to artists and engineers in asset performance and validation, and help resolve in-game issues and bugs
- Develop and implement automation processes within the art department
- Create game assets and environments on request, supporting Game Artists during peak workload periods
- Apply character animation knowledge, including editing and cleaning animations
- Develop and maintain technical documentation for team use
- Stay up to date with current and emerging trends in graphics software and hardware
- Work with internal teams to generate ideas for improvements and proposals
- Collaborate with developers, the design team, and stakeholders
- Maintain project files and ensure clear communication of delivery timelines
- Participate in design reviews, team meetings, and brainstorming sessions
Requirements
- Secondary specialised or higher education (required)
- English proficiency B2+ (spoken & written) for performing job duties – working with the company's internal systems and daily communication with other international departments (required)
- 3+ years of experience in game development (required)
- Knowledge of C++, Python, or MAXScript (required)
- Experience with version control (Git, Perforce) (required)
- Familiarity with 3D tools (3ds Max, Maya, Blender, etc.) (required)
- Good knowledge of Unreal Engine (Niagara is a plus) (required)
- Experience with particle systems (required)
- Basic knowledge of Adobe tools (Photoshop, Substance) (required)
- Strong communication, problem-solving, and attention to detail (required)
- Ability to manage multiple tasks, meet deadlines, and create technical documentation (required)
- Ability to work both independently and in a team (required)
- Ability to communicate ideas clearly across teams (required)
- Degree in design, multimedia, or similar (nice-to-have)
- Experience with other game engines (nice-to-have)
- Knowledge of ZBrush or similar tools (nice-to-have)
- Experience with offline renderers (e.g., Corona) (nice-to-have)
- Strong scripting skills (C++, Python, MAXScript) (nice-to-have)
- Understanding of WebGL (nice-to-have)
- Experience with AI tools, neural networks, or LLMs (nice-to-have)
- Experience in the iGaming industry (nice-to-have)
Benefits
- Salary starting from EUR 3,550 (gross)
- Comprehensive health insurance to support your well-being
- A modern office with an on-site gym for an active lifestyle
- Personalised development and career growth opportunities tailored to your goals
- Work in a dynamic, creative, and technology-driven environment
- Involvement in innovative and impactful projects, where your contribution is visible
- A supportive team and open company culture where ideas are valued
