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Jobs / Evolution / Tehniskais spēļu mākslinieks(-ce) / Technical Game Artist
Posted 2026-06-02

Tehniskais spēļu mākslinieks(-ce) / Technical Game Artist

Description

We are looking for a talented and proactive Technical Game Artist to join our team. In this role, you will act as a key link between art, design, and development teams, ensuring both creative and technically high-quality results.

Responsibilities
  • Provide technical support to the design team, assisting with complex technical tasks and working with software and tools, including game code/Blueprints
  • Provide hands-on support to artists and engineers in asset performance and validation, and help resolve in-game issues and bugs
  • Develop and implement automation processes within the art department
  • Create game assets and environments on request, supporting Game Artists during peak workload periods
  • Apply character animation knowledge, including editing and cleaning animations
  • Develop and maintain technical documentation for team use
  • Stay up to date with current and emerging trends in graphics software and hardware
  • Work with internal teams to generate ideas for improvements and proposals
  • Collaborate with developers, the design team, and stakeholders
  • Maintain project files and ensure clear communication of delivery timelines
  • Participate in design reviews, team meetings, and brainstorming sessions
Requirements
  • Secondary specialised or higher education (required)
  • English proficiency B2+ (spoken & written) for performing job duties – working with the company's internal systems and daily communication with other international departments (required)
  • 3+ years of experience in game development (required)
  • Knowledge of C++, Python, or MAXScript (required)
  • Experience with version control (Git, Perforce) (required)
  • Familiarity with 3D tools (3ds Max, Maya, Blender, etc.) (required)
  • Good knowledge of Unreal Engine (Niagara is a plus) (required)
  • Experience with particle systems (required)
  • Basic knowledge of Adobe tools (Photoshop, Substance) (required)
  • Strong communication, problem-solving, and attention to detail (required)
  • Ability to manage multiple tasks, meet deadlines, and create technical documentation (required)
  • Ability to work both independently and in a team (required)
  • Ability to communicate ideas clearly across teams (required)
  • Degree in design, multimedia, or similar (nice-to-have)
  • Experience with other game engines (nice-to-have)
  • Knowledge of ZBrush or similar tools (nice-to-have)
  • Experience with offline renderers (e.g., Corona) (nice-to-have)
  • Strong scripting skills (C++, Python, MAXScript) (nice-to-have)
  • Understanding of WebGL (nice-to-have)
  • Experience with AI tools, neural networks, or LLMs (nice-to-have)
  • Experience in the iGaming industry (nice-to-have)
Benefits
  • Salary starting from EUR 3,550 (gross)
  • Comprehensive health insurance to support your well-being
  • A modern office with an on-site gym for an active lifestyle
  • Personalised development and career growth opportunities tailored to your goals
  • Work in a dynamic, creative, and technology-driven environment
  • Involvement in innovative and impactful projects, where your contribution is visible
  • A supportive team and open company culture where ideas are valued