Director, Casual Games Studio Partnership
Level Infinite is Tencent’s global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the world.
We are dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play while building a community that fosters inclusivity, connection, and accessibility. Level Infinite also provides a wide range of services and resources to our network of developers and partner studios around the world to help them unlock the true potential of their games.
- Lead the overall direction and vision for the corresponding casual game product. Develop clear product roadmaps and upgrade strategies to ensure creative implementation from 0 to 1 and sustained iterative growth from 1 to N, achieving generational leaps for the product.
- Establish and optimize the game R&D pipeline. Define development milestones and schedules, coordinating efficient collaboration among functional teams including design, art, and engineering. Establish cross-team communication mechanisms and processes to ensure smooth information flow and efficient decision-making, delivering development goals on time with high quality.
- Oversee key development milestones and final product quality. Take responsibility for product quality, schedule, and budget. Proactively identify and resolve project risks and bottlenecks to ensure on-time launches and meet expected user satisfaction and business goals.
- As required by projects, lead or participate in co-development and outsourcing management with overseas partner studios. Ensure cross-cultural teams collaborate towards common goals and deliver high-quality content (if opportunities arise for co-development with internationally renowned game companies, proactive coordination and communication are required to ensure smooth cooperation).
- 10+ years of experience in game development, with 3+ years in a core Producer/Product Lead role, deeply involved in the mobile casual games domain.
- Excellent project management and coordination skills. Capable of leading product development from 0 to 1 through to version evolution from 1 to N and LiveOps, taking full responsibility for product quality and schedule throughout. Familiar with agile development processes, able to define clear milestones and drive the team to achieve them.
- Deeply understand user acquisition channels and product growth mechanisms in the overseas mobile game market. Familiar with UA buying, marketing, and monetization strategies. Possess a data-driven mindset, skilled at guiding product iteration through A/B testing and user data to improve key metrics (retention, LTV, etc.).
- Excellent communication and coordination skills, capable of bridging different departments such as product, R&D, and operations. Collaborate closely with functional teams like UA, Publishing, Marketing, and Monetization to ensure alignment between product development and market strategies.
- Candidates with experiences in casual e-sports or casual runner games experiences will be preferred.
- Fluency in spoken English is preferred.



