Technical Director
We are building a new AAA first-person shooter IP for a global audience. As Technical Director, you will own the technical vision, architecture, and execution strategy required to deliver a high-performance, scalable, and reliable player experience across PC and console.
You will lead internal and global co-development engineering teams, align technology decisions to milestone goals, and ensure technical delivery supports both creative ambition and operational realities.
- Own the end-to-end technical strategy and architecture across all phases: Vertical Slice, Early Access, launch, and live operations.
- Define the technical roadmap aligned to production milestones, identifying risks early and driving mitigation plans.
- Architect core systems and make build-vs-buy decisions, including evaluation and integration of third-party technologies.
- Establish and enforce engineering standards across architecture, code quality, performance budgets, build systems, and release processes.
- Lead and evaluate work from global co-development teams, ensuring quality, alignment, and accountability across time zones.
- Partner with design and art to build scalable tools and pipelines that maximize content velocity.
- Drive multiplayer performance, networking stability, backend scalability, and live-service readiness.
- Oversee CI/CD, branching strategy, DevOps practices, and platform certification requirements.
- Mentor and grow engineering leadership, contributing to hiring and org design.
- Use playtest data, telemetry, and player-facing metrics (performance, stability, latency) to inform technical priorities.
- Shipped at least one AAA PC or console title as Technical Director or Lead Engineer.
- Proven experience leading and evaluating global co-development teams.
- Demonstrated experience architecting large-scale systems, including third-party integrations.
- Experience defining and maintaining performance budgets, stability targets, and scalability goals.
- Broad technical foundation across gameplay systems, engine development, rendering, AI, networking, or cloud infrastructure.
- Deep expertise in at least one core technical domain.
- Proven ability to align cross-discipline leadership and drive execution through ambiguity.
- Player-focused mindset grounded in measurable quality outcomes.
- Pluses: Shipped titles on both PC and console platforms.
- Pluses: Experience managing co-development across time zones, languages, and cultures.
- Pluses: Delivered or operated a multiplayer FPS at 100k+ peak concurrency.
- Pluses: Experience taking a game from prototype through launch and into live operations.
- Pluses: Experience with Unreal Engine.
- Pluses: Background in engineering, computer science, or related field.
- Bilingual in English/Mandarin preferred to communicate with relevant stakeholders and international team.
- Opportunity to shape a new AAA IP from the ground up.
- High ownership and cross-disciplinary influence.
- Collaborative, high-talent global team.
- Competitive compensation and benefits.
- Eligible for a sign on payment, relocation package, and restricted stock units (case-by-case).
- Medical, dental, vision, life and disability benefits.
- Participation in the Company’s 401(k) plan.
- 15 to 25 days of vacation per year (depending on tenure).
- Up to 13 days of holidays throughout the calendar year.
- Up to 10 days of paid sick leave per year.



