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Jobs / Aristocrat / Principal Software Engineer
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Posted 2026-06-03

Principal Software Engineer

Description

At Aristocrat, we are exceptionally committed to bringing happiness to life through the power of play! As a Principal Software Engineer, you will play a significant role in our Agile/Scrum-based software development team, driving the creation of world-class games. This is an outstanding opportunity to join a highly ambitious team where your technical leadership will blend seamlessly with practical execution. You will collaborate closely with engineers on complex game development projects, bringing deep expertise in C++, Object-Oriented Programming (OOP), and the Software Development Life Cycle (SDLC). Your contributions will be crucial in crafting, building, and delivering high-quality, robust, and high-performing games for current and emerging markets within timelines. This role requires strong ownership throughout the full project lifecycle, including estimation, planning, tracking, and proactive dependency management to ensure timely delivery at every achievement. Join us at Aristocrat and be part of a team that efficiently implements magnificent solutions in the gaming industry. Your role will be pivotal in our journey to deliver outstanding gaming experiences!

Responsibilities
  • Build and develop scalable game features and a full application using Advanced C++ (11/14) and OOAD principles.
  • Ensure high-quality, maintainable, and performant code through thorough reviews and optimization.
  • Collaborate with multi-functional teams, including engineers, artists, designers, and mathematicians.
  • Drive timely delivery of game achievements through detailed planning and proactive issue resolution.
  • Lead build/code reviews/audit of multiple games, resolve bugs efficiently, and minimize rework.
  • Contribute to continuous integration and maintain development guidelines.
  • Mentor teams on guidelines in architecture, debugging, profiling, optimization, and code quality.
  • Ensure games meet technical quality targets for stability, performance, memory, and compliance.
Requirements
  • Solid understanding of Object-Oriented Analysis and Build (OOAB).
  • Strong background in modern C++ (11/14) standards.
  • Proficiency in Linux and Windows development & debugging.
  • Hands-on experience with Visual Studio, SVN/GitHub, GDB, memory profiling, and static/dynamic code analysis tools.
  • Familiarity with continuous integration systems.
  • Experience with Agile methodology and capability to engage throughout the entire application lifecycle.
  • Excellent analytical, problem-solving, and organizational skills.
  • Strong communication and interpersonal skills; ability to collaborate effectively within a group.
  • Demonstrated ability to mentor and share knowledge within the team.
  • Align with studio leadership on production timelines, risks, and technical feasibility.
  • Bachelor’s Degree or Master’s Degree or equivalent experience in Computer Science/Engineering or related field
  • 10+ years of professional software engineering experience
  • Gaming Industry Experience is preferable.
Benefits
  • Robust benefits package
  • Global career opportunities
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