Animator III
The Animator delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in at least one animation package, such as 3D Studio Max, Character Studio or Maya to work product.
- Deliver control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products.
- Apply knowledge and technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography.
- Collaborate with programmers and artists to balance seamless movements and optimised performance on the target platform.
- Apply developed skills, knowledge and proficiency in at least one animation package, such as 3D Studio Max, Character Studio or Maya to work product.
- Bachelor's degree (required)
- Advanced degree (preferred)
- 10 years of work experience (required)
- 5 years of related experience (required)

