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Jobs / IGT / Illustrator III
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Posted 2026-05-06

Illustrator III

Description

This role would be an Individual contributor role within the UI/UX Illustration function. This individual would be responsible for producing visual assets for gamification features and player-facing UI components and work within defined creative direction, design systems, and product specifications.

Responsibilities
  • Create 2D illustration assets for gamification features (jackpots, leaderboards, missions, mini-games, promotions).
  • Produce fast concept mock-ups and iterate based on product, UX, and creative feedback.
  • Deliver final, production-ready assets optimized for UI integration and animation.
  • Prepare illustration files for smooth handover to animation and front-end teams.
  • Integrate assets into internal layouting / composition tools where required.
  • Maintain visual consistency with existing design systems and brand guidelines.
  • Adapt assets for different formats, resolutions, and use cases across products.
  • Deliver work within agreed timelines and sprint commitments.
Requirements
  • Strong proficiency in Adobe Illustrator and Photoshop.
  • Solid understanding of composition, color, lighting, and visual hierarchy.
  • Ability to translate product specs and UX flows into clear visual assets.
  • Ability to work within established visual styles and constraints.
  • Professional experience as a digital illustrator in product, UI/UX, or games.
  • Experience working with cross-functional teams (UX, animation, front-end).
  • Portfolio demonstrating production-ready illustration work (gaming or gamification preferred).
  • Works closely with the Creative Director, UI/UX designers, animators, and front-end developers.
  • Follows established asset pipelines, naming conventions, and handover standards.
  • Accepts direction and feedback from senior creatives and product stakeholders.
  • Operates effectively in an agile, delivery-driven environment.
  • Experience in iGaming, online casino, social or casual games (Nice to have).
  • Familiarity with gamification systems and mechanics (Nice to have).
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